They couldn't update the whole world at once (or chose not to) so they updated it in bits, and those bits often felt really out of place compared to the much more cohesive older style. The big problem with the "HD" version was that it was inconsistent. It was the version before the general change in approach. ![]() It was not just "the version without the one later change that wasn't liked". The appeal of that version of the game is as a whole. OSRS players have not been "stuck with low quality graphics". One thing they can't seem to get consensus on though is a new skill - every attempt I'm aware of has been downvoted by the community, seemingly for reasons similar to "it would devalue my investment in X skill". They've added multiple new quests, areas, and skilling options under this model, to the point where OSRS is quite distinct from its circa-2007 seed. If something does not pass majority opinion, it is not added to the game. Jagex has done a good job with OSRS, running it with just a few people and heavily relying on community feedback in the form of polling content updates. My understanding is that if they had found the source code circa 2009, Jagex would have used that and OSRS players would have enjoyed HD on day one. Some would be nice to have in OSRS (mining/smithing was rehauled in a nice way, some new skills that OSRS players wish they had like Dungeoneering are missing - but changes like "Evolution of Combat" was a breaking point for many). Or perhaps they're making some editorial tweaks.ΔΆ009 still predates many of the wild changes Jagex made that eventually morphed into RS3. I guess this 2009scape would have a neutered Wilderness too. The OSRS version was also pre-neutering of PvP for real-word currency purposes, which happened Dec 2007. ![]() There was some drama over this, Jagex tried to prevent the mod from being allowed, but they backed off). So OSRS player have been stuck with low quality graphics (however, a modder has recently fixed that. Notably, the 2007 version was before huge changes to the game that many original players disliked enough to stop playing. It was apparently a stroke of luck that they still had the source code. For some context, the Jagex reboot "Old School Runescape" (OSRS) forked from a circa-2007 build of the game.
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